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Night Interior

This project involves the creation of a fully developed 3D environment based on a 2D drawing reference. The process includes carefully analyzing the original 2D concept, translating its key elements into 3D models with accurate proportions and details, designing and applying appropriate materials and textures, and finally building a customized lighting scheme. The goal is to experiment with different lighting setups to recreate the atmosphere, mood, and visual style of the original artwork as closely as possible, ensuring a faithful and visually compelling final result

Night Interior

Night Interior

Reference

Reference

Modeling

Modeling

Wireframe mode

Wireframe mode

Light

Light

Materials

Materials

Final Render

Final Render

Detail Render

Detail Render

Materials

Materials

Robyt-D

Robyt-D